In this course students will continue to explore 3D computer-based modeling and animation through Autodesk Maya. Students will learn advanced modeling techniques using polygon mesh, NURBS, and digital sculpting. Students will learn to create advanced material maps and textures, lighting, and cameras, to bring their characters and environments to life. Students will build on their knowledge of Maya's animation tools to create advanced humanoid rigs, create expressive characters with shape blending, and stylized walk cycles. This course will conclude with a project in which students will create a 3D Animated project of their choosing. Emphasis will be placed on story structure, the principles of physical animation, and post-production techniques using Adobe Audition and Premiere.